Posts Tagged ‘sketch’

Orbus: A Character Sketch

Monday, September 27th, 2010

Orbus: Character Sketches

I have been attempting character modelling thanks to the 3D classes I have been taking. It’s tough translation the vision in my head onto paper with pencil and then into polygons in Cinema4D. The more detailed the character is, the more interesting and greater personality it has. But the added detail creates exponential complexities. When I first envisioned a War Of The Worlds inspired mechanoid, I expected the hard-body, rigid structural nature of the thing to be easier to model than a soft-bodied organic object like a humanoid like Leonarto. The real trick is getting all the tiny nuanced details modelled, textured and positioned to create a greater level of authenticity.


Now On DeviantART

Wednesday, December 3rd, 2008

As you can imagine, as a commercial artist, my work is somewhat limited to fit within my clients vision. It has to fit within ‘brand guidelines’ and ‘corporate style guides’. Quite often there is little that could be considered ‘artistic’ about commercial art. As an artist, this is the internal conflict I struggle with.

Anyway, I have my business website for showing my corporate portfolio. And I have this blog for ramblings and research and other related artworks. But what I have not had was a place to host the initial roughs, the raw sketches from which the finished projects are hewn. Or not. Some sketches never lead to anything. And that’s the beautiful thing about keeping a sketchbook. It’s an outlet for me, creatively. And great for building a library of ideas and techniques.

Thus I found myself needing an online sketchpad, a place to host my rough pencil sketches and experiments. Hopefully it will encourage me to sketch often and scan, upload and post them here.