Posts Tagged ‘gargoyle’

Leonarto : A 3D Character Sketch

Saturday, July 17th, 2010

Leonarto: Natural Pose

I have been attempting character modeling for the first time thanks to the 3D class I have been taking. It’s a fun process to learn, and character design is obviously really challenging but quite rewarding at the same time. I love to sketch out my ideas on paper first, almost all my work starts that way. The real work begins trying to translate my loose pencil work into polygons and pixels. It’s a tremendous way to learn to model and get a deeper understanding of my 3D app of choice Cinema4D. It also gives me a massive appreciation for the folks at Dreamworks, Pixar, WETA etc. that make their characters so rich and detailed and believable.

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